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Course Descriptions

Art

 


ART 102 3 Credits
History of Western Art I Return to top

An overview of Western Art from 25,000 BC to about 1350 AD. Study of man's made objects, paintings, sculpture, drawings, graphics, ceramics and some architecture to reveal the relationships between these objects and the history of civilizations. Slide lecture format.

3 Class Hours

 

ART 103 3 Credits
History of Western Art II Return to top

Survey of the visual arts in Western culture from the early Renaissance until today, revealing the ways that the world and the thoughts of men and women have changed during this period, and how evolving ideas are reflected in works of art. Slide lecture format.

3 Class Hours

 

ART 104 3 Credits
History of Asian Art Return to top

History of Asian Art is appropriate for all students who are interested in the cultural traditions and artistic expressions of Asian countries. This course presents a general survey of the development of Asian Art and Architectural forms in the Far East including India, Japan and China with supplementary study of Korea, Tibet, Indonesia, Burma and Thailand. Cultural traditions, especially Buddhism introduced. Prior experience in art history is not necessary. The format involves slide lecture, readings and class discussion.

 

ART 105 3 Credits
Introduction to Two-Dimensional Design Return to top

Introduction to design involves the student with investigation of visual perception and organization. Training the eye to become sensitive to design elements and principles is emphasized. Critical analysis of point, line, shape, value, texture, and color; and balance, proportion, scale, rhythm, and unity. The student will become familiar with a variety of media and intellectual comprehension of text, lecture, and visual examples. Class projects will focus on learning design methods that are based on logic and expression, to create spatial illusion within a two-dimensional context.

2 Class Hours, 2 Studio Hours.

 

ART 106 3 Credits
Introduction to Three-Dimensional Design Return to top

Developing sensitivity and awareness of our spatial environment is the object of this course. Aesthetic and functional elements of three-dimensional design are explored. Through reading, projects, lectures and field trips, techniques are explored to assist in heightening awareness. This enables the student to understand the functional and aesthetic examples of the three dimensional environment. Emphasis is placed on studio projects.

2 Class Hours, 2 Studio Hours.

 

ART 107 2 Credits
Color Theory Return to top

An introduction to the complex language of color, including the investigation of additive and subtractive systems in traditional and electronic applications. Students gain practical knowledge and visual sensitivity giving them self-confidence in applying color to graphic presentations and three-dimensional forms. Emotional, symbolic, and cultural significance of color is explored through visual examples in historical and contemporary contexts. Knowledge applicable to painting, printmaking, illustration, website design, fashion design, interior design, landscape design, architecture, sculpture, and product design. Coursework includes experimentation with various materials, lectures, discussions, and presentations.

1 Class Hour, 2 Studio Hours.

 

ART 108 3 Credits
History of Western Architecture I Return to top

Overview of 40 centuries of building, beginning in Ancient Egypt. The student follows the political, technological, religious and social movements that have influenced the major design styles, outstanding architects and designer of each era until the end of the Renaissance (1650s). Slide-lecture format with site visits.

3 Class Hours

 

ART 109 3 Credits
History of Western Architecture II Return to top

Overview of the history of buildings from the Baroque period (1650s) to the present. Students achieve an historical perspective on and understanding of the development and evolution of architectural design. Special emphasis is given to local buildings and their relationships to national styles.

3 Class Hours

 

ART 110 3 Credits
Modern Art Return to top

Art of the late 19th century. Impressionism (circa 1870) to Cubism and other forms of abstract art. Panorama of 20th century visual movements including Futurism, Surrealism, Abstract Expressionism, Pop Art, and Post-Modernism. Slide/lecture format and field trips.

3 Class Hours

 

ART 111 3 Credits
History of Decorative Arts: 1600 - present Return to top

Introduction to the development of style in fabric, furniture and accessories for the interior from 1600 to the present. Emphasis will be placed on the history ofAmerican interiors. Required for interior design students, recommended for students in Art and Design and as an elective for students interested in history or American Studies.

 

ART 112 3 Credits
Beginning Photography Return to top

Basics of camera design and operation, plus the fundamentals of photographic visualization and composition: line, form, color, light shadow. Darkroom procedures, film processing, basic printmaking, selecting printing techniques. (Students must have their own 35mm single lens reflex camera and should expect to pay for their own photographic materials - about $100+-.)

2 Class Hours, 2 Laboratory Hours.

 

ART 113 3 Credits
History of Modern Design Return to top

An overview of the development of modern design examines the changes in graphics, industrial design, and decorative arts from 1851 through the present. The dynamic relationship between design and manufacturing will be explored. The course will focus on the appreciation of design as a creative activity affected by economics, technology, and social history. Wide ranging examples of product will be considered.

3 Class Hours

 

ART 114 3 Credits
History of Art and the Human Figure Return to top

This course surveys the development of representations of the human body from ancient times to the present, concentrating on the intersection of religious beliefs, cultural identity, scientific knowledge, and aesthetic theory as evidenced in figural art. A focal point of the course is the rise of anatomical science in the Renaissance and its influence on the development of naturalism in art. Contemporary theories of the body and its use in propaganda and media is also addressed.

No prerequisites.

 

ART 115 3 Credits
Beginning Drawing Return to top

Intensive drawing instruction in charcoal, pencil, pen and ink, and mixed media. Still-life composition, use of formal art elements and some figure drawing.

 

ART 116 3 Credits
Painting I Return to top

Beginning painting instruction and practice of oil painting, still-life, landscapes.

6 Studio Hours; Prerequisite: ART 115 Drawing or portfolio review.

 

ART 117 2 Credit Hours
Basic Metal Working Techniques Return to top

Acquaints art students, who are taking three-dimensional design or sculpture, with basic techniques and safety measures involve in working with various metals. Students will be introduced to welding, casting and forging techniques.

1 Class Hour

 

ART 120 3 Credit Hours
Sculpture I Return to top

This course introduces the basic techniques for Beginning Sculpture. Students will be introduced to various techniques and treatment of material that will enhance the beginning student's skills in building the armature, clay modeling of bas-reliefs, the round modeling, and plaster casting. Additional conceptual and technical knowledge will be provided through a combination of lectures, focused projects and various sketchbook exercises. Students will expand their understanding of Sculptural space through experimentation utilizing clay and plaster. Course subject matter will include a greater emphasis on the figure while incorporating treatment of the object. Students will be encouraged to advance their self-expression and to challenge their thinking process through the development of their own ideas and the invention of new forms. Furthermore, students will develop critical awareness of Sculpture through individual and group critiques.

 

ART 125/COM 124 3 Credits
Introduction to Computer Graphics Return to top

The study of Visual Communication theory relating to applied arts fields such as, advertising and editorial design, animation, gaming, and web design. Students are introduced to Vector and Raster graphic programs on Machintosh Computers, and learn how to develop initial thumbnail sketches into final digital comprehensives. Other topics include digital photography, scanning, image manipulation, color correction, and typography.

2 Class hours, 2 Studio hours; Prerequistites: ART 105; BIT 108 or equivalent

 

ART 130 3 Credits
Introduction to Ceramics: Construction and Glazes
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Study of the basic processes of design and creation of clay forms, both functional and sculptural. Techniques of handbuilding, throwing on the potter's wheel, glazing and firing will be explored.

Recommended: ART 106.

 

ART 140 3 Credits
Printmaking Return to top

This three-part course will begin with an introduction to printmaking through the methods of collograph and monotype printing. Then linecuts and woodcuts will be developed, and there will be a concentration on the silkscreen process. The third part will be an historical survey of printmaking and its techniques. This will be accomplished through visits to local print collections.

6 Studio Hours; Prerequisite: ART 115 or ART 105 or portfolio review.

 

ART 146 3 Credits
History of Photography Return to top

This course is designed to give art and communications students a strong background in the historic, aesthetic, and cultural background of photography as both a significant art form and important cultural and communications medium. The course content includes topics dealing with the invention of photography, photography as art in the 19th century, great photographers, and new millennium photography.

3 Class Hours

 

ART 150 3 Credits
Perspective Drawing Return to top

Graphic techniques developed for visual presentation of architectural, industrial and aesthetic forms. Studio projects stress creation of the representational image using perspective, color, texture and light. Applicable to advertising and illustration of ideas and products.

2 Lecture Hours, 2 Lab Hours; Prerequisite: CIV 159 Basic Drafting or ART 115, Drawing.

 

ART 151 1-3 Credits
Special Topics in Art Return to top

Students will learn the innovative technique of collagraph which is based on the techniques used in creating collage. based on use of simple and unlikely materials collagraph produces great richness of texture and color. Personal innovation and creative variety will be emphasized inthe class.

 

ART 202/COM 202 3 Credits
Commercial Photography Return to top

Students will gain practical experience as to the theory behind and application of commercial photography and illustration. Projects will be relative to today's marketing and societal needs. Lighting and composition will be heavily stressed. Photographic format will be slide film.

Prerequisite: Art 112 or Art 212 or by portfolio 111 acceptance by instructor. Lab cost to student approx. $100 for supplies and processing.

2 Class Hours, 2 Studio Hours.

 

ART 203 3 Credits
Introduction to Color Photography Return to top

This course provides the successful student with a working knowledge of the technical and aesthetic attributes of the most commonly used color photographic materials and processes, and their commerical and expressive applications.

2 Class Hours, 2 Studio Hours; Prerequisite:ART 112 or ART 212 or by portfolio acceptance by instructor.

 

ART 210 2 Credits
Exhibition Planning Return to top

Students will develop an understanding of the practical steps needed to mount an art exhibition, analyze the variety of art forms generally appropriate for creating an appreciation of art in a community, and learn to create a working relationship and dialog with artists.

2 Class Hours.

 

ART 212/COM 212 3 Credits
Intermediate Photography Return to top

Systems of precise exposure and processing control. Advanced black and white darkroom techniques. Introduction to color theory, processes and printing. Functional portfolio development. Introduction to digital electronic imaging. (Students must have their own 35mm single lens reflex camera and should expect to pay for their own photographic materials - about $100+-.)

2 Class Hours, 2 Laboratory Hours; Prerequisite: ART 112 or by portfolio acceptance and permission of instructor.

 

ART 213 2 Credits
Model Building Return to top

Scale models built for specific design problems. Projects to include interiors, buildings, site plans, furniture, stage sets. Recommended for students interested in architecture, landscape design, and set design for theater. Required for interior students.

Prerequisite: ART 106 3-Dimensional Design and/or CIV 159.

 

ART 214 1-4 Credits
Internship Return to top

Available to second-year Art and Design students with a faculty member's recommendation. Internship requirements will be developed on an individual basis with an art faculty member's supervision.

 

ART 215 3 Credits
Painting II Return to top

Continuation of painting instruction and practice done in ART 116 Painting I.

6 Studio Hours; Prerequisite: ART 116 Painting I or portfolio review.

 

ART 216 3 Credits
Sculpture II Return to top

Sculpture II will provide students with advanced hands-on-training in modeling, casting, and sculpting with wood and mixed media constructions. Conceptual sculpture projects will also be developed.

6 Studio Hours; Prerequisite: ART 120 or permission of instructor.

 

ART 217 3 Credits
Advanced Drawing Return to top

Advanced course presenting new media techniques and concepts; life drawing emphasized.

6 Studio Hours; Prerequisite: ART 115 Drawing or portfolio review.

 

ART 220 3 Credits
Sculpture II Return to top

Sculpture II will enable the student to further develop skills. It will provide students with advanced hands on training with modeling clay and casting plaster. Students can apply their experience towards further use in modeling and casting in plastic, metal, glass, wood, mixed media constructions, and conceptual sculpture.

 

ART 225 3 Credits
Illustration Return to top

This course is directed towards the student pursuing an emphasis in graphic arts. It considers the drawn or painted image as a means of communication utilizing narrative imagery and pictorial illusion and space. Students will solve illustrative problems relating to magazine articles, posters, packaging, book covers, children's picture books, and other materials.

6 Studio Hours; Prerequisites: ART 105 Introduction to Two-Dimensional Design, ART 115 Beginning Drawing, and an art history elective.

 

ART 226/ COM 226 3 Credits
Advanced Computer Imagery Return to top

A continuation of Visual Communication theory that students were introduced to during Art 125/Com 124. Through more advanced visual design problems, students will develop their conceptual problem-solving skills relative to applied arts fields such as, advertising and editorial design, animation, gaming and web design. Advanced digital imagery techniques will be introduced using Photoshop CS2, in addition to page layout theory using Quarkxpress.

2 Class Hours, 2 Studio Hours; Prerequisites: Art 125/Com 124; Art 115

 

ART 227 3 Credits
Editorial Design Return to top

Editorial Design is the segment of the graphic arts industry that is responsible for the creation of newspapers, magazines and journals. We are confronted daily by various forms of Editorial Design, from the community newspapers we read to the array of tabloid magazines that entice us at the grocery store checkout lines, to the monthly trade and business journals that we subscribe to. Editorial Designers have the power to influence the way in which we interpret the information we read in periodicals through the art of page layout. Students will learn how to design their own publication using the programs, Adobe Photoshop, Illustrator and Quark Xpress.

Topics include: collaborating with writers and editors; analyzing content to determine the look and feel of the spread, choosing photographs, illustrations, typefaces; art directing; editing and pacing images; and organizing space.

 

ART 228/COM 228 3 Credits
Animation I Return to top

Introduces the student to the beginning concepts of classical animation. The focus is the investigation of two-dimensional animation using the program Macro-media Director MX. Topics covered are writing for animation, history of animation, in addition to basic animation concepts such as character development, storyboarding, audio/music timing and screening.

2 Class Hours, 2 Studio Hours
Prerequisite: ART 105 Two-Dimensional Design; ART 107 Color Theory; ART 115 Beginning Drawing; ART 125 Intro to Graphics, ART 225 Illustration, or permission of instructor.

 

ART 230 3 Credits
Producing Public Murals Return to top

Producing Public Murals introduces students to all aspects of mural production and design. The curriculum will help students develop several practical skills: drawing, painting, understanding logistics, planning strategies/processes, selecting materials, and problem-solving. Students will identify and evaluate prospective mural sites; study the composition and durability of various paints and sealants; investigate various methodologies for painting and/or installing murals; and, ultimately, participate in the creation of a public mural. In addition, students will explore the role of murals (and other forms of public art) in the aesthetic, social, and economic revitalization of communities.

Prerequisites: ART115: Beginning Drawing and ART116: Painting I or permission of instructor.

 


ART 240 3 Credits
Printmaking II Return to top

A continuation of the concepts introduced in Printmaking I. Students will be able to pursue a personal investigation of printmaking. Emphasis on etching techniques.

6 Studio Hours
Prerequisites: ART140 or permission of instructor.

 

Independent Study: Art 1-3 Credits
ART 298 Studio Art, ART 299 Art History
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An individual student project concerned with advanced work in a specific area of art. Conducted under the direction of a faculty member, independent study is concerned with material beyond the scope and depth of the ordinary course.

Prerequisite: 3 semester hours of college level work in Art.

 

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