| SIM 110 |
3 Credits |
| Introduction to Simulation Technology |
Return to top | | A
first course in Simulation technology. Students are exposed to the
hardware and software principles and applications used for simulating
real world systems. Both virtual and physical systems are explored.
An introduction to the mathematics involved in real-world simulations
is provided. continuous, discrete, and distributed simulation methods
are introduced. Validation of a simulation model and comparison
of different simulation areas (such as vehicle, weather, medical,
industrial, and entertainment) are examined.
3 Class Hours | | | | SIM 120 |
3 Credits |
| Simulation Techniques |
Return to top | | This
course introduces the student to the various mathematical methods
required in different simulation scenarios (matrix transformations,
algebra, trig, complex numbers), as well as open-loop and closed-loop
system theory, discrete versus continuous simulation, the use of
databases in simulations, and the necesary real-world physics.
2 Class Hours
2 Lab Hours | | | | SIM 210 |
3 Credits |
| Simulation Systems |
Return to top | | This
course concentrates on the theory and operation of several major
simulation system components, including input/output systems, hydraulic
and electric 3-axis platforms, software rendering techniques, 2-d
and 3-d graphical systems (OpenGL and DirectX), video card and graphics
accelerator operation, and basic networking.
2 Class Hours
2 Lab Hours | | |
| SIM 220 |
3 Credits |
| Simulation Systems Design and Senior
Project |
Return to top | | In
this capstone course, the students will develop their own original
simulation system. This includes all aspects of the design, from
the original system specification, to subsystem development, integration,
testing, and troubleshooting. All students present their designs
to the entire class for critique and review.
3 Class Hours |
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